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"Digital Stereoscopy" is Available in Korean

Digital Stereoscopy is now available to Korean readers in their own language thansk to Korean publising house Jinsaem. The book is now available in Korean online stores for KRW 26,000 (around $24). The400-pages book is offered in a sligthly larger format that the US version (7.5"x10" or 19x25cm).

Digital Stereoscopy is the bible of modern 3D technologies in which students, amateur moviemakers, and professional stereographers will find a clear description of all facets of the stereoscopic business as well as detailed information on the 3D-image production, distribution, and presentation workflow.

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"Digital Stereoscopy", the Bible of Modern 3D Technologies is Available on Kindle

Digital Stereoscopy is the 350-page bible of modern 3D technologies in which students, amateur moviemakers, and professional stereographers will find a clear description of all facets of the stereoscopic business as well as detailed information on the 3D-image production, distribution, and presentation workflow.

The book is now available in electronic book (e-Book) Kindle format on Amazon for 18.53$.

Abstract

Stereoscopic images are a century old but the recent rise of digital 3D in all aspects of audiovisual production allows for a constant high level of quality, making stereoscopy pleasant and comfortable for the viewer's eyes. The range of media influenced by stereoscopy is impressive, going from motion pictures and television to print and Internet distribution.

This book will let you discover the basic principles of how we perceive objects in 3D, how we can shoot 3D pictures and movies, what digital processes are required to produce quality 3D images, and how 3D movies are distributed. It also explains less known aspects of the production workflow, such as 2D to 3D conversion, storage, real-time transmission for broadcasting, and 3D Blu-ray authoring. The various methods of displaying and projecting 3D images will be covered, along with their pros and cons.

digital-stereoscopy-kindle

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"Digital Stereoscopy", the Bible of Modern 3D Technologies

Digital Stereoscopy is the 350-page bible of modern 3D technologies in which students, amateur moviemakers, and professional stereographers will find a clear description of all facets of the stereoscopic business as well as detailed information on the 3D-image production, distribution, and presentation workflow.

 Buy a copy Now ! 

Abstract

Stereoscopic images are a century old but the recent rise of digital 3D in all aspects of audiovisual production allows for a constant high level of quality, making stereoscopy pleasant and comfortable for the viewer's eyes. The range of media influenced by stereoscopy is impressive, going from motion pictures and television to print and Internet distribution.

This book will let you discover the basic principles of how we perceive objects in 3D, how we can shoot 3D pictures and movies, what digital processes are required to produce quality 3D images, and how 3D movies are distributed. It also explains less known aspects of the production workflow, such as 2D to 3D conversion, storage, real-time transmission for broadcasting, and 3D Blu-ray authoring. The various methods of displaying and projecting 3D images will be covered, along with their pros and cons.

digital-stereoscopy-front-cover

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"Digital Stereoscopy" Table of contents

  • Foreword ....III
  • Introduction ....V
  • Why Digital is Changing the Game ....VI
  • Complementary Web Page ....VII

1. History of Stereoscopy

  • 16th and 17th Centuries ....1
  • 19th Century: the First Wave ....2
  • Twentieth Century ....7
  • Hollywood and the Fifties: the Second Wave ....17
  • The Seventies Burst: the Third Wave ....21
  • IMAX 3D ....23
  • The Digital Age ....24
  • The Future of 3D ....26

2. Stereopsis and Physiological Aspects of 3D

  • 3D Perception ....31
  • Stereoscopic Vision ....40  (preview pages 47-48)
  • Reproducing the Stereoscopic Image ....52

3. Stereoscopic Shooting

  • Technical Parameters ....67
  • Lighting for 3D ....72
  • Cameras for 3D Shooting ....74 (preview pages 82-97)
  • Rig Setup and Calibration ....95
  • Rushes Check ....100
  • Real-Time 3D Workflow ....101
  • 3D CGI and Stereoscopic 3D ....106
  • 3D Photography ....111

4. Narrative Grammar

  • Designing for 3D ....125
  • Immersion ....127
  • Framing ....128
  • Storyboard ....133
  • 3D Video Shooting ....138
  • The Ten Commandments of Stereoscopy ....143
  • The 3D Grammar is not Here Yet ....144

5. 2D to 3D Conversion

  • 2D to 3D Conversion Principles ....150
  • 2D to 3D Conversion Steps ....152
  • Practice of 2D to 3D Conversion ....157
  • 2D-to-3D Conversion Software ....161

6. Postproduction

  • Usual Imagee Sizes ....164
  • Postproduction and 3D ....167 (preview pages 167-170)
  • Importing and Matching ....168
  • Check Your 3D on a 3D Screen ....172
  • Editing, Compositing, and Rotoscoping ....172
  • Depth Control ....175
  • 3D Editing ....178
  • Sound Editing ....192
  • Validation ....194

7. Stereoscopic Movie Transmission

  • Distribution Problems ....197
  • From Camera to Recorder ....201
  • Shooting Data Formats ....204
  • Postproduction Formats ....205
  • Distribution Formats for Live Streaming ....207 (preview pages 208-211)
  • Transmitting TV Streams ....212
  • Set-top Box ....222
  • HDMI 1.4 and 3D TV ....223
  • Blu-ray 3D Discs ....238
  • Transmission to Theaters ....249
  • Anaglyph Distribution ....255

8. Stereoscopic Display

  • 3D Presentation Methods ....257
  • 3D TV ....258
  • Digital Projection ....261
  • Polarization Systems ....268
  • Lasers and Brightness ....272
  • Choosing a 3D Projection System ....275 (preview pages 275-277)
  • Control Monitors for Postproduction ....282
  • Computer Screens ....284
  • Essential 3D Software ....286
  • DisplayPort: The future of 3D Connectivity ....288
  • Sequential Display on CRT Screens ....292
  • Pseudostereoscopic Displays....293
  • Lenticular Printing....295
  • Anaglyph Printing....298
  • Printing for Stereoscopes....307

9.Broadcasting via the Internet

  • YouTube and the yt3d Mode ....309 (preview pages 311-314)
  • Other Sources of Online 3D Videos ....315
  • 3D Web ....316

10. Autostereoscopy

  • 3D without Glasses ....319
  • Two-view Autostereoscopy ....320
  • Multiview Autostereoscopy ....322
  • Multiview 3D Production and Editing ....326
  • Autostereoscopic System Suppliers ....328

Annexes

  • Useful References ....331
  • 3D Publications ....331
  • 3D Events ....331
  • 3D Web ....331
  • Glossary ....333

View the whole "Digital Stereoscopy" table of contents in pdf.

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