3D A-to-Z Encyclopedic Dictionary
3D A-to-Z is an encyclopedic dictionary of stereoscopy. Edited by Mc Farland and written by Richard W. Kroon, with a foreword by Ray Zone, the book is available at the editor's web site for 76$.
James Cameron May Work on 'The Art of War' 3D Movie
James Cameron - the director of box office stereoscopic smashes Titanic and Avatar, who is known for his cutting-edge special effects - may soon work on a 3D stereoscopic Chinese film.
Cameron told a news conference at the Second Beijing International Film Festival on Monday that his company would probably join the crew of The Art of War - a 3D stereoscopic Chinese film based on the classic book about military strategies. "We are still in discussions but have agreed on the principles that we will provide certain service to ensure the quality of 3D," he said.
Pixar's Brave Trailer #3
Pixar's 3D stereoscopic animated feature film "Brave" will be released on June 22, 2012 in the US, and between July and end of August in the rest of the world. Pixar released this week a third "Brave" trailer, visible here under.
65 Inches Glasses Free TV in 2012
AU Optronics (Taiwan) plans to begin rolling out autostereoscopic 3D panels in the second half of 2012 and expects its shipments of 65-inch TV panels to reach 700,000 units for the year (all categories included).
Dangerous Ishhq by Vikram Bhatt is its second stereoscpoic movie. Shot and produced in India, the movie will be released on May 11.
RealD Buys Back 50 M$ of its Own Stock
RealD, the manufacturer of the well known 3D stereoscopic technology used in so many cinemas, has announced that it plans to buy back $50 million worth of its common stock, currently traded on the New York Stock Exchange.
RealD licenses its stereoscopic 3D technology to cinema chains. Its offering includes everything from the RealD Format used by content producers to create 3D content, to the eyewear we watch 3D films with in theaters (and that a folk on Flickr put on his dog's nose).
Lab investigates 3D Stereoscopy Comfort Issues
iGO3D is a Canadian initiative founded one year ago in 2011. Its efforts will include investigative issues related to comfort, effectiveness, audio, and how the stereoscopic viewing experience impacts gameplay from both the player's and developer's perspectives.
Other aspects of iGO3D's mandate include development of a game test facility, further stereoscopic S-3D vision and auditory research with a view to establishing game design parameters and disseminating this information to Ontario's gaming industry through focused webinars and conferences.
Academic partners include UOIT, York University, the University of Waterloo, University of Western Ontario, and the Ontario College of Arts and Design University (OCADU). Industry partners include The S-3D Gaming Alliance (S3DGA), Electronic Arts Canada, Bedlam Games, Big Blue Bubble, Digital Extremes, Interactive Ontario and Junction VFX.