Easy Way Autostereoscopy with StereoRenderer Maya Plug-in
TRIDELITY (St. Georgen, Germany) announced the new StereoRenderer plug-in for Autodesk Maya. This plugin gives Maya artists the possibility to create amazing multiview autostereoscopic 3D videos by simply activating the stereo capabilities offered by the plug-in.
The Maya Plug-in offers a fun, easy to use and with a powerful preview capability that makes no-glasses stereoscopic 3D content creation under Windows and MAC look like working on a normal animation. The StereoRenderer TRIDELITY Maya plug-in and all other 3D plug-ins are available immediately. Check out the demo video here under.
3dhippie Stereocam is the 3DSMax Stereoscopic Plug-in You Need
The 2-years old 3dhippie stereocam is a 3DStudio Max stereoscopic plug-in that received an update today his author by David Shelton (Mainz, Germany). The plug-in offers a huge range of features aimed at the professional stereographer, but there is a free version for hobbyist users with less features.
3dhippie stereocam v2 comes in two flavors: A free license for everyone, and a more advanced PRO license with a whole bunch of additional features.
Rebuilding NYC in 3D is cheaper than ever
Using the CGI tool CINEMA 4D to render stereoscopic images is easy. Using it to build a complete city from scratch may be tedious however ... Except that now there is a new "instant city generator" to help you ! Called CityKit, the generator is developped by GreyScaleGorilla.
How to Create 360° CGI 3D movies
Roberto Ziche published in The Full Dome Database the first part (out of 5) of a very interesting paper explaining how he created the "Stereo domemaster shader", a 3DStudio MAX/ Mental Ray plug-in intended for 3D panoramic CGI filmmakers.
SANDDE, the world's first freehand 3D animation system
Janro Imaging Laboratory Inc. is pleased to announce the launch of the Sandde 2.0 animation system, the world’s first software package for freehand stereoscopic 3D animation. Sandde allows animators to create stereoscopic 3D content with all the graphic charm of hand-drawn animation. Simply pick up the Wand and draw!
Sandde was originally developed at IMAX Corporation and then further developed and commercialized by Janro Imaging Laboratory.