3D HDR (High Dynamic Range) is Coming
What is 3D-HDR ?
Traditional imaging techniques are incapable of capturing accurately or displaying the wide range of lighting in the real world. Some areas may be under-exposed and others over-exposed. High Dynamic Range (HDR) imaging technologies are an exception: HDR can capture and deliver a wider range of real-world lighting to provide a significantly enhanced viewing experience.
3D Stereoscopy, on the other hand, is an imaging technique which enables or improves the illusion of depth by presenting two offset images to each of the viewer’s eyes. It has been shown to provide a strong cue for distance judgements and is capable of improving task performance.
3D-HDR, also known as Stereoscopic High Dynamic Range (SHDR), has the potential of bringing these diverse technologies together, exploiting the advantages of both. This novel imaging method with an unprecedented level of realism has the potential to deliver both improved depth perception and a realistic representation of the scene lighting.
Who is doing 3D-HDR?
3D-HDR is a pioneer field explored by only a few companies. GOHDR (UK) will present its first 3D-HDR solutions at the NAB in April 2012.

goHDR
The encoding / decoding software being developed by goHDR has the potential to be the enabling technology which helps bring about the widespread adoption of HDR video. This should significantly impact across many sectors, including film and television, computer games, security and mobile devices. The key piece of the jigsaw is the HDR compression (matered by go HDR):

HDR explained in video
Other HDR video samples are available on the GoHDR web site.
Visit GoHDR for more info.






