The game Alan Wake is finally available for PC. Now that the game is finally available and many stereoscopic 3D gamers that have tried it report that it is far from perfect in stereo 3D mode with 3D Vision. The truth is that is working fairly well with Nvidia 3D Vision (and Vision2) but results are far less concluding on AMD PCs, said a test on the NVNews forum.
3net released its free 50 pages "3D Production Guide" in pdf format (download it here under) together with Sony Pictures Entertainment, IMAX, and Discovery. This guide was written for the producers of 3D content for television. Its goal is to help prepare them as they plan for and create a 3D program.
"Perceiving in Depth, Volume 1, 2 and 3" is a 3-volumes set in the "Oxford Psychology Series" by Ian P. Howard and Brian J. Rogers. The 3-books set is available from February 24, 2012 on Amazon and from other bookshops from 530.81$ (official price is 575$).
What is 3D-HDR ?
Traditional imaging techniques are incapable of capturing accurately or displaying the wide range of lighting in the real world. Some areas may be under-exposed and others over-exposed. High Dynamic Range (HDR) imaging technologies are an exception: HDR can capture and deliver a wider range of real-world lighting to provide a significantly enhanced viewing experience.
3D Stereoscopy, on the other hand, is an imaging technique which enables or improves the illusion of depth by presenting two offset images to each of the viewer’s eyes. It has been shown to provide a strong cue for distance judgements and is capable of improving task performance.
3D-HDR, also known as Stereoscopic High Dynamic Range (SHDR), has the potential of bringing these diverse technologies together, exploiting the advantages of both. This novel imaging method with an unprecedented level of realism has the potential to deliver both improved depth perception and a realistic representation of the scene lighting.
Who is doing 3D-HDR?
3D-HDR is a pioneer field explored by only a few companies. GOHDR (UK) will present its first 3D-HDR solutions at the NAB in April 2012.